Mattel Strikes Back Here Comes Aquarius II, The Entertainment Computer System. . . and Intellivision IV! [Appeared in the October/November 1983 issue of "Video Games Player"] It was a lot simpler last year. If you wanted a video game system, you either got an Atari VCS or Mattel's Intellivision. The VCS had more hit games and cost $140. Intellivision was running about $210 at the time, but it had better graphics. Odyssey2 and Astrocade were a distant third and fourth. Then along came ColecoVision and the Atari 5200, which both had improved graphics, bigger memory, better game play and licensed titles like Pac-Man, Donkey-Kong, Defender, and Zaxxon. Mattel, which used to be number two, was left in the dust. The question was--would they roll over and die . . . or would they stand up and fight back? lntellivision II Intellivision II is not much different from Intellivision, but it wasn't meant to be. It is a slimmed-down, higher-tech looking unit that serves one main purpose--to bring down the price of the Mattel game system. Intellivision II has been selling for as low as $99, with the choice of getting as a rebate either an Intelli voice unit and a $5 discount on any game, or a $50 rebate with the purchase of two games. Either way, the actual cost of the system, including rebates, is somewhere between $20 and $60, even lower than the Atari VCS. There are a few improvements on the original Intellivision. A red LED light is provided so it isn't so easy to leave the unit on overnight accidentally. The cords are longer and detachable, so you don't have to send the whole system away to get the controller fixed. And detachable controllers open up the possibility of other companies making "deluxe" controllers. Fortunately, Mattel made all the game cartridges for Intellivision and Intellivision II compatible. Most importantly, Intellivision II owners have the option of purchasing the System Changer, a device like the Coleco Expansion Module #1, which allows you to play Atari VCS cartridges. For the first time, Atari games and Intellivision games can be played on the same system. M Network When every company in the world was starting up last year to make games for the Atari VCS, Mattel jumped in, too. A lot of those companies are gone now, but Mattel has expanded M Network this year. Now they are making computer games. The first three games, compatible with the Apple and IBM computers, will be Night Stalker, Lock 'N' Chase, and the arcade hit BurgerTime. Far from abandoning the old Atari VCS, this year M Network will release Tron Deadly Discs, BurgerTime, Adventures of Tron, Mission X, Star Strike, Air Raiders, In Search of the Golden Skull, Advanced Dungeons and Dragons, Rocky and Bullwinkle, Masters of the Universe, Kool-Aid Man, and another recent arcade game, Bump 'N' Jump. Mattel used to sit back and let Atari, Coleco, and Parker Brothers snap up all the hit arcade licenses. Now they pursue them much more aggressively. Intellivision Games ln addition to BurgerTime, owners of Intellivision and Intellivision II will be blessed with at least 16 new games in the near future. Motocross will simulate the breakneck world of motorcycle racing, and you will even be able to design your own race course. Vectron is a space game which will pit you against some nasty enemies--the Hungrees, the G-spheres, the splits, the sweeps, and the prizums. All-Star Major League Baseball is an improved version of the highly acclaimed Major League Baseball from a few years ago. In All-Star, you can kick up a cloud of dust as you slide into third base. Other Intellivision games will include Loco Motion, Mission X, Buzz Bombers, Thin Ice, Royal Dealer, Mystic Castle, and Bump 'N' Jump. Our only complaint is the lack of newer games for the Intellivoice module. If you've got Tron Solar Sailer, Bomb Squad, B-17 Bomber and Space Spartans, you've got them all. A Long Time Ago . . . ln a galaxy far, far away, it seemed, George Plimpton promised that we would someday be able to turn our Intellivisions into computers. Finally, that day has come. The Intellivision Entertainment Computer System is, essentially, two peripherals that can be plugged into either Intellivision or Intellivision II to make them into more than just game machines. The first peripheral, the Intellivision Computer Adaptor, plugs into the right side of the Intellivision. It features built-in BASIC program language, 2K RAM and will expand the sound capability of Intellivision. With the Computer Adaptor, of course, you get a keyboard. The 49 key keyboard is laid out like a typewriter, but the keys are more like those on a calculator, so they're really not made for writing long term papers. However, if you've never touched a computer before, you can learn many of the fundamentals on your Intellivision. Mattel is releasing some very simple software programs to run on your Intellivision Computer. How can anybody be threatened by titles like The Jetsons Ways with Words, Number Jumble, and The Flintstones Keyboard Fun? In addition, you can learn BASIC with Mr. BASIC Meets Bits 'N' Bytes and Program Builder. Another program called Game Factory lets you program your own games. You can choose from a library of different characters or backgrounds, and you can even plug in some of your Intellivision games and borrow charac- [scanner note: the original paragraph ended like this] The other peripheral in the Entertainment Computer System is the Intellivision Music Synthesizer. This is a 49 key piano-type keyboard which must be purchased separately and plugged into the Computer Adaptor. With a Music Tutor or Melody Blaster cartridge, you can learn to read music, play the piano, and even write your own songs. Melody Blaster is actually a variation of Astro-smash--musical notes fall from the sky in the pattern of popular songs and you have to play the right keys to shoot them down. Other peripherals, such as a Data Recorder, Intellivision Printer, and Intellivision Program Expander (adds 32K RAM and 12K ROM) will be available shortly. The Aquarius Computer Rather than turning your game system into a computer, some of you may just want to buy a real computer. For you, Mattel has created Aquarius. When Aquarius first came out, it caught a lot of flak from people, mainly because of its rinky-dink keyboard. The keys were calculator-type keys, and there wasn't even a space bar. It might have been useful for young children, but for everybody else, forget it. Fortunately, Mattel realized Aquarius was a mistake, and now we have Aquarius II. In addition to a full-stroke typewriter keyboard, Aquarius II is more powerful than Aquarius--12K ROM and 20K RAM expandable to 64K. For those of you who are interested in such things, Aquarius II has a Z80A microprocessor, built-in Microsoft BASIC, 16 colors, 320 x 192 resolution, 40 x 24 character display, upper and lower case letters, CP/M capability . . . and even a space bar. Naturally, the Aquarius is richly supplied with peripherals. The Aquarius Printer connects to the rear of the computer and can print 80 characters per second, and up to 40 columns wide. There is also a "4-Color Printer" for those that need 80 columns. The Aquarius Modem will connect you with Aquarius Home Services (such as Hints From Heloise) and CompuServe. The Aquarius Master Expansion Module is a double disk drive that will be available in early 1984. There is also a Data Recorder, Aquarius Memory Cartridges, Aquarius Mini Expander (to play games), and the Command Console, which will be able to turn appliances on and off in your home automatically. It will, for example, start dad's coffee before he wakes up, turn on the sprinklers, and turn the lights on when nobody's home. The software for Aquarius includes games (BurgerTime, Bump 'N' Jump, Night Stalker), education (LOGO, Match & Learn, Math & Mazes), home applications (Menu Planner, Tax Tips, FileForm), and self-improvement (Diet Trac, Biorhythms, Typemaster). Intellivision . . . Four? Even with computer enhancements, the days of this "second- generation" Intellivision game system are numbered. So what's next? Behind the guarded doors of Mattel's exhibit at the Winter Consumer Electranics Show, we were ushered into an almost completely dark room and allowed a peek at what was then called "Intellivision III." This is the same time Intellivision II was unveiled, by the way. Intellivision III, we were told, would have higher resolution (320 x 192) than the Atari 5200 and ColecoVision. It would be able to have 64 independently moving objects on the screen at once. It would have a built-in voice, stereo output jacks, wireless controllers with real joysticks, not the much-maligned Intellivision disc. It would be compatible with the first two Intellivisions, the System Changer, the Computer Adaptor, and the Music Synthesizer. It would have a 16-bit microprocessor instead of the 8-bit one found in the 5200 and ColecoVision. To put it plainly, it was pretty neat, and all the video game magazines rushed out "previews" of the new system. Well, Intellivision III has been scrapped. Mattel claims they have come up with a new graphics system--Super-Graphics--that allows them to program games for the Intellivision II that are just as spectacular as anything Intellivision III would have been able to display. Super-Graphics (official name "Mattel Electronics Graphic Development System GDS-7809") produces multiple game screens, animated title screens, and generally better-looking screens for games like BurgerTime, Pinball, and Masters of the Universe. According to Mattel, Intellivision III became unnecessary. However, according to a source at the company, Mattel is busily at work, in another dark room somewhere, creating the next Intellivision, which will be available sometime in 1984. Intellivision IV? Maybe. A laserdisc game system? That's a rumor. One thing is certain--with Intellivision, M Network, Aquarius II, The Entertainment Computer System, and arcade licensed games, Mattel is fighting back. . . hard. Suggested retail price of items mentioned in this article--lntellivision II: $150, System Changer: $80, Computer Adaptor and Keyboard: $100, Music Synthesizer; $80, Aquarius: $100-$150, 4K Memory: $50, 16K Memory: $100, 40-column printer: $165, 80-column printer; $225, Data Recorder: $50, Modem: $90, Command Console: $90. For $430, the Aquarius, Mini-Expander, Data Recorder, and printer are sold in package called COM/PAC. [Scanned and edited by Dennis Brown, dgbrown (at) pixesthesia (dot) com]